Quick Answer

Combine Guildmage is a uncommon Creature — Merfolk Wizard from RNA (RNA) costing {G}{U}. Current price: $0.1 USD. Legal in Modern. Legal in Commander.

Combine Guildmage MTG card

Combine Guildmage

Creature — Merfolk Wizard

Card Text

{1}{G}, {T}: This turn, each creature you control enters with an additional +1/+1 counter on it. {1}{U}, {T}: Move a +1/+1 counter from target creature you control onto another target creature you control.

Card Stats

2/2 uncommon CMC: 2.0 RNA RNA 🎨 Yeong-Hao Han

Market Prices

TCGPlayer
$0.10
Normal
Buy
TCGPlayer
$0.37
Foil
Buy
Card Kingdom
$0.35
Normal
Buy
Card Kingdom
$0.79
Foil
Buy
Cardmarket
€0.11
Normal
Buy
Cardmarket
€0.28
Foil
Buy
Prices updated: 2025-12-04

Format Legality

Brawl Legal
Commander Legal
Duel Legal
Gladiator Legal
Historic Legal
Legacy Legal
Modern Legal
Oathbreaker Legal
Penny Legal
Pioneer Legal
Timeless Legal
Vintage Legal

Similar Cards

Community Stats

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Frequently Asked Questions

What is Combine Guildmage? Basics

Combine Guildmage is a Creature — Merfolk Wizard card from the Magic: The Gathering trading card game.

Its ability reads: "{1}{G}, {T}: This turn, each creature you control enters with an additional +1/+1 counter on it. {1}{U}, {T}: Move a +1/+1 counter from target creature you control onto another target creature you control."

How much mana does Combine Guildmage cost to cast? Basics

Combine Guildmage has a mana cost of {G}{U}, which equals 2.0 total mana (converted mana cost/mana value).

It requires G, U mana to cast.

What does mana cost mean in Magic: The Gathering? Basics

Mana cost is the amount and type of mana required to cast a spell in Magic: The Gathering.

Combine Guildmage's mana cost of {G}{U} means you need to pay that much mana from your lands or other sources.

Colored symbols (W=White, U=Blue, B=Black, R=Red, G=Green) must be paid with that specific color, while numbers can be paid with any color.

What is converted mana cost (CMC) or mana value? Basics

Converted mana cost (now officially called "mana value") is the total amount of mana in a card's mana cost, regardless of color.

Combine Guildmage has a mana value of 2.0. This is important for effects that care about a spell's total cost, like cascade or cards that say "mana value 3 or less."

What is oracle text? Basics

Oracle text is the official, current rules text for a Magic card as maintained by Wizards of the Coast. It supersedes any printed text on older cards.

Combine Guildmage's current oracle text is: "{1}{G}, {T}: This turn, each creature you control enters with an additional +1/+1 counter on it. {1}{U}, {T}: Move a +1/+1 counter from target creature you control onto another target creature you control."

What is the current price of Combine Guildmage? Pricing

The current market price for Combine Guildmage is approximately $0.1 USD on TCGPlayer.

A foil copy costs approximately $0.37 USD.

On Cardmarket (Europe), it's approximately €0.11 EUR.

Where can I buy Combine Guildmage? Pricing

You can purchase Combine Guildmage from major MTG retailers including:

Prices vary by condition and printing. Check multiple sellers to find the best price.

What is the difference between normal and foil cards? Pricing

Foil cards have a shiny, holographic finish that makes them more collectible. They are functionally identical to normal cards but typically cost more due to their rarity and visual appeal.

Combine Guildmage normal: $0.1 | foil: $0.37

Is Combine Guildmage legal in Standard? Legality

Format legality information for Combine Guildmage in Standard is not available.

Standard is a rotating format that only allows cards from the most recent sets.

Is Combine Guildmage legal in Modern? Legality

Combine Guildmage is Legal in Modern format.

Modern includes all cards printed in a standard-legal set from 8th Edition forward.

Is Combine Guildmage legal in Commander (EDH)? Legality

Combine Guildmage is Legal in Commander (EDH) format.

Commander is a casual multiplayer format where you build a 100-card singleton deck around a legendary creature.

Is Combine Guildmage legal in Pioneer? Legality

Combine Guildmage is Legal in Pioneer format.

Pioneer is a non-rotating format that includes all standard-legal sets from Return to Ravnica forward.

Is Combine Guildmage legal in Legacy? Legality

Combine Guildmage is Legal in Legacy format.

Legacy allows almost all cards ever printed, with a substantial ban list for balance.

Is Combine Guildmage legal in Vintage? Legality

Combine Guildmage is Legal in Vintage format.

Vintage is the most permissive format, allowing almost all cards with only a minimal ban list. Some powerful cards are "Restricted" (limited to 1 copy).

Is Combine Guildmage legal in Pauper? Legality

Format legality information for Combine Guildmage in Pauper is not available.

Pauper only allows cards that have been printed at common rarity in a paper or online set.

What is format legality in MTG? Legality

Format legality indicates which official MTG formats allow a card to be played:

  • Legal: Card is allowed in the format
  • Banned: Card is prohibited from play
  • Restricted: Limited to 1 copy (Vintage only)
  • Not Legal: Card was never part of that format's card pool

Different formats have different banned lists based on power level and game balance.

What set is Combine Guildmage from? Details

This printing of Combine Guildmage is from RNA (RNA), with collector number 163.

Combine Guildmage may also appear in other MTG sets with different art or special treatments.

What is Combine Guildmage's rarity? Details

Combine Guildmage is a uncommon card in RNA.

Card rarity affects both availability and price. From rarest to most common: Mythic Rare → Rare → Uncommon → Common.

Who illustrated Combine Guildmage? Details

Combine Guildmage was illustrated by Yeong-Hao Han.

Magic: The Gathering features artwork from hundreds of talented artists, and many cards have been reprinted with new art over the years.

What is Combine Guildmage's power and toughness? Details

Combine Guildmage is a 2/2 creature.

Power (2) determines how much combat damage the creature deals. Toughness (2) determines how much damage it can take before being destroyed.

💬 Card Discussion

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