Elfhame Wurm is a common Creature — Wurm from DMU (DMU) costing {4}{G}. Current price: $0.05 USD. Legal in Modern. Legal in Commander.
Elfhame Wurm
Creature — Wurm
Card Text
Vigilance, trample
The wurms consume everything in their path, so the elves make sure that their path goes through as many Phyrexians as possible.
Card Stats
Market Prices
Format Legality
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Frequently Asked Questions
Elfhame Wurm is a Creature — Wurm card from the Magic: The Gathering trading card game.
Its ability reads: "Vigilance, trample"
Elfhame Wurm has a mana cost of {4}{G}, which equals 5.0 total mana (converted mana cost/mana value).
It requires G mana to cast.
Mana cost is the amount and type of mana required to cast a spell in Magic: The Gathering.
Elfhame Wurm's mana cost of {4}{G} means you need to pay that much mana from your lands or other sources.
Colored symbols (W=White, U=Blue, B=Black, R=Red, G=Green) must be paid with that specific color, while numbers can be paid with any color.
Converted mana cost (now officially called "mana value") is the total amount of mana in a card's mana cost, regardless of color.
Elfhame Wurm has a mana value of 5.0. This is important for effects that care about a spell's total cost, like cascade or cards that say "mana value 3 or less."
Oracle text is the official, current rules text for a Magic card as maintained by Wizards of the Coast. It supersedes any printed text on older cards.
Elfhame Wurm's current oracle text is: "Vigilance, trample"
The current market price for Elfhame Wurm is approximately $0.05 USD on TCGPlayer.
A foil copy costs approximately $0.09 USD.
On Cardmarket (Europe), it's approximately €0.13 EUR.
You can purchase Elfhame Wurm from major MTG retailers including:
- TCGPlayer (USA)
- Card Kingdom (USA)
- Cardmarket (Europe)
Prices vary by condition and printing. Check multiple sellers to find the best price.
Foil cards have a shiny, holographic finish that makes them more collectible. They are functionally identical to normal cards but typically cost more due to their rarity and visual appeal.
Elfhame Wurm normal: $0.05 | foil: $0.09
Format legality information for Elfhame Wurm in Standard is not available.
Standard is a rotating format that only allows cards from the most recent sets.
Elfhame Wurm is Legal in Modern format.
Modern includes all cards printed in a standard-legal set from 8th Edition forward.
Elfhame Wurm is Legal in Commander (EDH) format.
Commander is a casual multiplayer format where you build a 100-card singleton deck around a legendary creature.
Elfhame Wurm is Legal in Pioneer format.
Pioneer is a non-rotating format that includes all standard-legal sets from Return to Ravnica forward.
Elfhame Wurm is Legal in Legacy format.
Legacy allows almost all cards ever printed, with a substantial ban list for balance.
Elfhame Wurm is Legal in Vintage format.
Vintage is the most permissive format, allowing almost all cards with only a minimal ban list. Some powerful cards are "Restricted" (limited to 1 copy).
Elfhame Wurm is Legal in Pauper format.
Pauper only allows cards that have been printed at common rarity in a paper or online set.
Format legality indicates which official MTG formats allow a card to be played:
- Legal: Card is allowed in the format
- Banned: Card is prohibited from play
- Restricted: Limited to 1 copy (Vintage only)
- Not Legal: Card was never part of that format's card pool
Different formats have different banned lists based on power level and game balance.
This printing of Elfhame Wurm is from DMU (DMU), with collector number 161.
Elfhame Wurm may also appear in other MTG sets with different art or special treatments.
Elfhame Wurm is a common card in DMU.
Card rarity affects both availability and price. From rarest to most common: Mythic Rare → Rare → Uncommon → Common.
Elfhame Wurm was illustrated by Victor Adame Minguez.
Magic: The Gathering features artwork from hundreds of talented artists, and many cards have been reprinted with new art over the years.
Elfhame Wurm is a 5/4 creature.
Power (5) determines how much combat damage the creature deals. Toughness (4) determines how much damage it can take before being destroyed.
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