Quick Answer

Scuzzback Marauders is a common Creature — Goblin Warrior from SHM (SHM) costing {4}{R/G}. Current price: $0.22 USD. Legal in Modern. Legal in Commander.

Scuzzback Marauders MTG card

Scuzzback Marauders

Creature — Goblin Warrior

Card Text

Trample Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)

Card Stats

5/2 common CMC: 5.0 SHM SHM 🎨 Pete Venters
Persist Trample

Market Prices

TCGPlayer
$0.22
Normal
Buy
TCGPlayer
$0.94
Foil
Buy
Card Kingdom
$0.35
Normal
Buy
Card Kingdom
$0.49
Foil
Buy
Cardmarket
€0.08
Normal
Buy
Cardmarket
€0.51
Foil
Buy
Prices updated: 2025-12-04

Format Legality

Commander Legal
Duel Legal
Legacy Legal
Modern Legal
Oathbreaker Legal
Pauper Legal
Paupercommander Legal
Penny Legal
Predh Legal
Vintage Legal

Similar Cards

Other Printings (2 total)

Community Stats

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Decks Using This Card
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Comments

Often Played With

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Frequently Asked Questions

What is Scuzzback Marauders? Basics

Scuzzback Marauders is a Creature — Goblin Warrior card from the Magic: The Gathering trading card game.

Its ability reads: "Trample Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)"

How much mana does Scuzzback Marauders cost to cast? Basics

Scuzzback Marauders has a mana cost of {4}{R/G}, which equals 5.0 total mana (converted mana cost/mana value).

It requires G, R mana to cast.

What does mana cost mean in Magic: The Gathering? Basics

Mana cost is the amount and type of mana required to cast a spell in Magic: The Gathering.

Scuzzback Marauders's mana cost of {4}{R/G} means you need to pay that much mana from your lands or other sources.

Colored symbols (W=White, U=Blue, B=Black, R=Red, G=Green) must be paid with that specific color, while numbers can be paid with any color.

What is converted mana cost (CMC) or mana value? Basics

Converted mana cost (now officially called "mana value") is the total amount of mana in a card's mana cost, regardless of color.

Scuzzback Marauders has a mana value of 5.0. This is important for effects that care about a spell's total cost, like cascade or cards that say "mana value 3 or less."

What is oracle text? Basics

Oracle text is the official, current rules text for a Magic card as maintained by Wizards of the Coast. It supersedes any printed text on older cards.

Scuzzback Marauders's current oracle text is: "Trample Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)"

What is the current price of Scuzzback Marauders? Pricing

The current market price for Scuzzback Marauders is approximately $0.22 USD on TCGPlayer.

A foil copy costs approximately $0.94 USD.

On Cardmarket (Europe), it's approximately €0.08 EUR.

Where can I buy Scuzzback Marauders? Pricing

You can purchase Scuzzback Marauders from major MTG retailers including:

Prices vary by condition and printing. Check multiple sellers to find the best price.

What is the difference between normal and foil cards? Pricing

Foil cards have a shiny, holographic finish that makes them more collectible. They are functionally identical to normal cards but typically cost more due to their rarity and visual appeal.

Scuzzback Marauders normal: $0.22 | foil: $0.94

Is Scuzzback Marauders legal in Standard? Legality

Format legality information for Scuzzback Marauders in Standard is not available.

Standard is a rotating format that only allows cards from the most recent sets.

Is Scuzzback Marauders legal in Modern? Legality

Scuzzback Marauders is Legal in Modern format.

Modern includes all cards printed in a standard-legal set from 8th Edition forward.

Is Scuzzback Marauders legal in Commander (EDH)? Legality

Scuzzback Marauders is Legal in Commander (EDH) format.

Commander is a casual multiplayer format where you build a 100-card singleton deck around a legendary creature.

Is Scuzzback Marauders legal in Pioneer? Legality

Format legality information for Scuzzback Marauders in Pioneer is not available.

Pioneer is a non-rotating format that includes all standard-legal sets from Return to Ravnica forward.

Is Scuzzback Marauders legal in Legacy? Legality

Scuzzback Marauders is Legal in Legacy format.

Legacy allows almost all cards ever printed, with a substantial ban list for balance.

Is Scuzzback Marauders legal in Vintage? Legality

Scuzzback Marauders is Legal in Vintage format.

Vintage is the most permissive format, allowing almost all cards with only a minimal ban list. Some powerful cards are "Restricted" (limited to 1 copy).

Is Scuzzback Marauders legal in Pauper? Legality

Scuzzback Marauders is Legal in Pauper format.

Pauper only allows cards that have been printed at common rarity in a paper or online set.

What is format legality in MTG? Legality

Format legality indicates which official MTG formats allow a card to be played:

  • Legal: Card is allowed in the format
  • Banned: Card is prohibited from play
  • Restricted: Limited to 1 copy (Vintage only)
  • Not Legal: Card was never part of that format's card pool

Different formats have different banned lists based on power level and game balance.

What set is Scuzzback Marauders from? Details

This printing of Scuzzback Marauders is from SHM (SHM), with collector number 216.

Scuzzback Marauders may also appear in other MTG sets with different art or special treatments.

What is Scuzzback Marauders's rarity? Details

Scuzzback Marauders is a common card in SHM.

Card rarity affects both availability and price. From rarest to most common: Mythic Rare → Rare → Uncommon → Common.

Who illustrated Scuzzback Marauders? Details

Scuzzback Marauders was illustrated by Pete Venters.

Magic: The Gathering features artwork from hundreds of talented artists, and many cards have been reprinted with new art over the years.

What is Scuzzback Marauders's power and toughness? Details

Scuzzback Marauders is a 5/2 creature.

Power (5) determines how much combat damage the creature deals. Toughness (2) determines how much damage it can take before being destroyed.

💬 Card Discussion

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