Stone-Throwing Devils is a common Creature — Devil from ARN (ARN) costing {B}.
Stone-Throwing Devils
Creature — Devil
Card Text
First strike
Sometimes those with the most sin cast the first stones.
Card Stats
What kind of card is this?
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Format Legality
Similar Cards
Other Printings (2 total)
Community Stats
Often Played With
Frequently Asked Questions
Stone-Throwing Devils is a Creature — Devil card from the Magic: The Gathering trading card game.
Its ability reads: "First strike"
Stone-Throwing Devils has a mana cost of {B}, which equals 1.0 total mana (converted mana cost/mana value).
It requires B mana to cast.
Mana cost is the amount and type of mana required to cast a spell in Magic: The Gathering.
Stone-Throwing Devils's mana cost of {B} means you need to pay that much mana from your lands or other sources.
Colored symbols (W=White, U=Blue, B=Black, R=Red, G=Green) must be paid with that specific color, while numbers can be paid with any color.
Converted mana cost (now officially called "mana value") is the total amount of mana in a card's mana cost, regardless of color.
Stone-Throwing Devils has a mana value of 1.0. This is important for effects that care about a spell's total cost, like cascade or cards that say "mana value 3 or less."
Oracle text is the official, current rules text for a Magic card as maintained by Wizards of the Coast. It supersedes any printed text on older cards.
Stone-Throwing Devils's current oracle text is: "First strike"
Price data for Stone-Throwing Devils is currently unavailable. Check TCGPlayer or Card Kingdom for current prices.
You can purchase Stone-Throwing Devils from major MTG retailers including:
- TCGPlayer (USA)
- Card Kingdom (USA)
- Cardmarket (Europe)
Prices vary by condition and printing. Check multiple sellers to find the best price.
Foil cards have a shiny, holographic finish that makes them more collectible. They are functionally identical to normal cards but typically cost more due to their rarity and visual appeal.
Format legality information for Stone-Throwing Devils in Standard is not available.
Standard is a rotating format that only allows cards from the most recent sets.
Format legality information for Stone-Throwing Devils in Modern is not available.
Modern includes all cards printed in a standard-legal set from 8th Edition forward.
Stone-Throwing Devils is Banned in Commander (EDH) format.
Commander is a casual multiplayer format where you build a 100-card singleton deck around a legendary creature.
Format legality information for Stone-Throwing Devils in Pioneer is not available.
Pioneer is a non-rotating format that includes all standard-legal sets from Return to Ravnica forward.
Stone-Throwing Devils is Banned in Legacy format.
Legacy allows almost all cards ever printed, with a substantial ban list for balance.
Stone-Throwing Devils is Banned in Vintage format.
Vintage is the most permissive format, allowing almost all cards with only a minimal ban list. Some powerful cards are "Restricted" (limited to 1 copy).
Stone-Throwing Devils is Banned in Pauper format.
Pauper only allows cards that have been printed at common rarity in a paper or online set.
Format legality indicates which official MTG formats allow a card to be played:
- Legal: Card is allowed in the format
- Banned: Card is prohibited from play
- Restricted: Limited to 1 copy (Vintage only)
- Not Legal: Card was never part of that format's card pool
Different formats have different banned lists based on power level and game balance.
This printing of Stone-Throwing Devils is from ARN (ARN), with collector number 33.
Stone-Throwing Devils may also appear in other MTG sets with different art or special treatments.
Stone-Throwing Devils is a common card in ARN.
Card rarity affects both availability and price. From rarest to most common: Mythic Rare → Rare → Uncommon → Common.
Stone-Throwing Devils was illustrated by Ken Meyer, Jr..
Magic: The Gathering features artwork from hundreds of talented artists, and many cards have been reprinted with new art over the years.
Stone-Throwing Devils is a 1/1 creature.
Power (1) determines how much combat damage the creature deals. Toughness (1) determines how much damage it can take before being destroyed.
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